The Journey Stays Challenging

Dear Friends of Realtime 3D Graphics,

Well, last time (see HERE) I told you that we have decided at our general assembly that we would like to test X3D Multiuser Scenes.

Note: “We” means the “Society for Lifelong Collaborating” (https://lc-soc-lc.or.at)

But this can mean many possible directions, we could go.

1. We could try X3D + DIS (probably with FreeWRL)

This would mean for me to step back to the status of a bloody newbie, cause I haven’t done anything with DIS (or even HLA/DIS) since I started with my X3D hobbies.

Furthermore, the DIS is an IEEE standard, where those standards are not generally available and might be hard to get.

2. We could continue from the end of SrrTrains v0.01

This would be a real LHF for me, for I know everything about SrrTrains v0.01.

However, the BS Contact X3D Player is not for free and would mean some need for money, at our association.

3. WebGL based X3D + Network Sensor Node (NSN)

This would be new technologies for me (HTML, CSS, JavaScript, ……), but probably this approach could promise to create future proof activity for our association.

4. Next Step

We will have our first monthly “Chat Hour” next Thursday, where we will discuss this.

If you are interested to join us, please send an e-mail to christoph[dot]valentin[at]gmx[dot]at.

Have a nice week

Yours Christoph

This entry was posted in 3D Web, Enternet, Internet and tagged , , . Bookmark the permalink.

Leave a comment