Your Points for King MIdAS

Thinking about the key properties of Games and Collaborating Software,

  1. Multiuser
  2. Interactivity
  3. Animation
  4. Simulation

i.e. MIdAS = Multiuser capable Interactivity driven Animation and Simulation.

Please distribute your 15 Points, e.g.

  1. M = 5 P.
  2. I = 4 P.
  3. A = 4 P.
  4. S = 2 P.

Please write to the comments

Yours Christoph

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The Imprint……


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SPARK#37 – Project Really Started

Dear all,

At my latest posting, I told you that I had closed the work on the narration “The third child” by 2022-04-15.

Today, 2022-05-14, I can tell you: I have also updated the English translation of the narration for version 1.7 (mostly, I have removed the unnecessary “frame story” and updated the version number).

Narration The Third Child (ttc_v1.7_20220514.pdf)

German version: Das dritte Kind (Drehbuchseite)

This makes me free to focus on the S&P-ARK project.



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SPARK#36 – Project Started

This time I have got two chunks of information for you.

First Chunk of Information

I told you that I planned to finish version 1.7 of the narrative “The third child” by 2022, with the posting DIGITS#17 (

Well, it has not really been finished, but all scenes of the script have been defined and at least been explained by two or three paragraphs of text each:

  • 1. Prologue – finished with version 1.5 (2016) / updated with version 1.7 (2022-04-15)
  • 2. Friendship – finished with version 1.5 (2016)
  • 3.1. The Mission – the true enemy – finished with version 1.6 (2020)
  • 3.2. The Mission – “Läuterung” – defined with version 1.7
  • 3.3. The Mission – “Staffellauf” – defined with version 1.7

Second Chunk of Information

The S&P-ARK project has been started.

Have a nice week


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The Time Has Not Yet Come

for the “Establishment (Errichtung)” of “The Society”.

Well, I have prepared the statutes ( and I have asked two friends, whether they would like to support “The Society” as chairman, secretary or cashier.

However, currently there is not enough interest.

Have a nice week,

Yours Christoph

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Statutes for “The Society”

Dear all,

In my latest posting (see I told you that my co-founders and me, we need still to agree on the statutes of “The Society”, in order to achieve the “Establishment (Errichtung)”, according to Austrian laws.

Now. I have prepared version 0.7 of the statutes, just to have a base for discussion with my co-founders.

Additionally, I felt free to use Google Translate for an (admittedly poor) translation:

The vision of “The Society” (English language) can be found at, as you know.

Have a nice week,

Yours Christoph

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“The Society”

We – my wife, a few friends and me – are currently discussing internally a lot about the idea of the “Society for Lifelong Collaborating” (see also the public discussion at and the imprint at

I revealed my “Hidden Agenda” (I think, everybody knows it 😉 ) to them, at the same instance insisting that “The Society” will be a peaceful, scientific association for the good of all.

According to Austrian laws, the founding of an association happens in two phases:

First, there’s the Establishment (“Errichtung”) of the association.

The establishment is achieved, when the founders agree upon the rules (“Statuten”).

Second, there is the Emergence (“Entstehung”) of the association.

The emergence happens 4 (or 6) weeks, after the establishment has been announced to Austrian administration by the founders, if the administration does not reject the foundation of the association.

I am currently preparing the rules and looking for co-founders.

Have a nice week

Yours Christoph

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The Shareholders of the Dream Factory

These days we had guests, and besides other things we came to discuss about Zuckerberg’s Metaverse.

Well, first we have to admit, there will not be “the” Metaverse, but there will be many metaverses, one from Zuckerberg, others from e.g. Roblox, Nintendo or Match.

This multitudiny of metaverses has seriously torn down our dreams about “the metaverse” as another iteration of “the” Internet.

But what is the difference to – e.g. – Second Life, which was not a great break through several years ago?

Well, you would like to say, the difference is, we have got crypto currencies nowadays, based on the blockchain.

OK, nearly every game has got a game internal currency, nowadays, my son interfered. The improvement is just the currency is “qualitatively better”, when employing the blockchain.

So, I would like to say: the conditio sine qua non is the ability to change the crypto-currency back to real currency, isn’t it?


But, OK, if I like to become shareholder of a business, my first question would be: “WHAT are they doing?”. The answer to the WHAT question gives me an idea about the HOW question: How will they perform in future?

So, WHAT is the metaverse doing?

Short and sweet: they are telling stories. OK, it’s interactive stories, collaborative stories, let’s say modern stories, but it’s still stories, not more and not less.

It’s a modern marketing instrument.

But WHAT do YOU sell?

Well, that’s your problem, isn’t it.

yours Christoph

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Added Value of Multiuser

Hi all,

We are discussing the added value of explicitly SYNCing multiuser scenes HERE:

I am feeling free to add a picture here, to explain what we are talking about:

A) Standalone scene

B) VR multiuser scene, explicitly SYNC’d

C1) MR multiuser scene, explicitly SYNC’d (derived from B)

C2) MR multiuser scene, implicitly SYNC’d (via reality)

All the best


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Collaboration Tools? Break Until Spring! New Club?

I am currently having a break with my X3D hobbies, at least until spring ’22.

However, I already have some plans about how it COULD continue afterwards.

So I am just repeating my question kindly:

Please tell us your opinion about a new “Society for Lifelong Collaborating” (to be founded earliest in spring 2022), if possible, before Christmas.

Vision of “The Society” (

  1. no f2f meetings,
  2. dedicated to asynchronous communication (mail, mail like, file sharing, …)
  3. the communication of the society itself can be a comprehensive test case for various collaboration tools and
  4. optionally creating a wiki / collecting know how about collaboration tools.

  5. if we find movie enthusiasts: discussing the first part of the narrative “The Third Child”
  6. if we find railway enthusiasts: developing/using SrrTrains v0.01 as a test case for collaboration tools

Looking forward to a nice answer



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A Possible Future of SrrTrains

Well, I have told you, the project SrrTrains v0.01 has encountered the what-I-call “2nd Hibernation Phase” and is now “sleeping”, making very very slow progress every now and then.

Reason is, we are waiting for “3rd Party Interest” and herewith some “additional helping hands”.

How could we evoke “3rd Party Interest”? – this described at THIS LINK.

A rough time line could be sketched like follows, examplifying what COULD happen to the project:

In case of questions, please feel free to issue a comment at this blog, anytime.


Yours Christoph

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“Old Plan A”: Update of the Glossary

Dear Friends of the 3D Web! Dear Friends of SrrTrains!

I felt free to update the glossary:

1) The definition of “reality”, “virtual reality” and “real reality” has been slightly corrected
2) The acronym DIGITS has been re-defined: the second “I” means “Infrastructure” instead of “Information”
3) In case of AR/AV, one PSI and one SCSI (two instances of the same scene) are co-located at the User Equipment (UE) of the AR/AV User. Both are “locally SYNCed”
4) In case of VR, a VR User inhabits a “standalone PSI” (without SCSI)
5) In case of “standalone ITR”, some server equipment contains a “standalone SCSI” (without PSI)
6) All PSIs and SCSIs of an MS are “globally SYNCed”
7) Re-definition of the “Operational Modes (OM)” – MRM/pVRM is now orthogonal to SUM/MUM


Yours Christoph

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