Hi all,
I have added a new page to this blog:
Simple Playground to Acquire Required Knowledge (SPARK)
Have fun
Yours Christoph
Hi all,
I have added a new page to this blog:
Simple Playground to Acquire Required Knowledge (SPARK)
Have fun
Yours Christoph
Well, those who know me a little bit better, know, that I have bothered my friends for years with newsletters about the SrrTrains v0.01 project.
Now, when many things regarding this project are changing, I would like to introduce another change.
From now on, I will not send e-mail newsletters, but I will use this blog, the present blog, the “Area #A” blog, here at https://areasharpa.wordpress.com, to write down any information that might be relevant to that project and/or to the 3D Web and/or to the relation between 3D Web and Internet.
So, if you want to be informed about my point of view on those topics in the future, please visit this blog every now and then.
You will not receive any more e-mail.
Thanks
Yours Christoph
Dear Friends of SrrTrains,
Because SrrTrains is now going to start to begin to leave the hibernation mode đ and because there was some positive feed back about the introduction of a playground, I felt free to create a new repository on GitHub.
Currently the repository contains only a README file.
My initial plan is to release the SrrTrains documentation by a GPL, using that repository.
However, the repository is also open to any other activity that might help to reach the defined goal (ya know: SMS-BONES-GPS đ ).
Have a nice first week of advent
Yours Christoph
Now, when I’m going to start to leave the hibernation mode of SrrTrains, this means not only changes within the SrrTrains project, but it means also another project, a “black project”.
So we have two projects:
Not to be discussed: using X3D yes/no. General Architectural Considerations.
The fire will be lighted by a SPARK.
This idea being a great idea?
Comments welcome.
Yours Christoph
Dear Friends of SrrTrains,
In the next days, I will update the Web representation of the SrrTrains v0.01 project to reflect following decision.
I have decided to change the project status:
– old status = “Hibernation Mode”
– new status = “Leaving the Hibernation Mode”
This does not yet mean that leaving the Hibernation Mode will actually be feasible in the end.
It need not even mean any other change during the next few weeks/months/years.
It’s just a change of the project status.
But it IS a change of the project status.
Reason: During last few weeks I received two or three timid indications that the ideas behind the project are shared by a non-empty set of people.
However, anyone of those people has got his/her own interests, capabilities and obstacles. So it is not likely that everyone will pull together.
Have a nice week
Your Christoph
Dear Friends of SrrTrains,
I have uploaded following SVN revisions to the sourceforge projects:
simulrr.sourceforge.net: SVN revision 326
smuos.sourceforge.net: SVN revision 96
This is the first version of the software that contains the UBO Loader (unfinished).
The UBO Loader will be the essential prototype to support “unbound objects”, which are objects that can be loaded / unloaded at runtime and which can change their being attached to this or that module.
We will use UBOs in SrrTrains for locomotives and wagons.
The next release “Arimathea” is still planned for “not before 2019”.
The project is still resting in “Hibernation Mode” đ
All the best and have a nice week
Yours Christoph
I know, why I promised the locomotives for the SrrTrains project “not before 2019”.
Now, when implementing the “UBO Loader”, I have realized I have to re-design the “activation” procedure of all parts of the SSC đŚ
See the explanation in following paper: activation-of-a-part-of-the-ssc.pdf
Have a nice week
Yours Christoph
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Hi all,
This is about the SrrTrains v0.01 project. I have promised, I am now going to implement Unbound Objects (UBOs), which are the basis to implement the locomotives again.
And actually I have started to write down my thoughts in a paper: ideas-Ubo-Design.pdf (updated by 2017-09-02!)
Ok, but it will take some time. The locomotives will be finished “not before 2019”.
Have a nice week
Yours Christoph
Dear all,
As I told you lately, I am trying to implement the railway vehicles by 2019.
Additionally, I am working on the final version of the “New SrrTrains Concept Paper”. This will be finished by 2019, too.
I have got a preview version of the 66 pages here:
SrrTrains New Concept Paper (draft).
I have tried to be concise and short yet complete.
The software itself is available at:
http://sourceforge.net/projects/simulrr
Have a nice week
Yours Christoph
A sudden idea:
First generation âMixed Reality Groupcallâ:Â MSC-S + GPRS + ITR + SMS + DIS + Xj3d
Second generation âMixed Reality Groupcallâ: 3GPP Mission Critical Services (MCData = MSRP/TCP) + BS Contact + BS Collaborate
Third generation âMixed Reality Groupcallâ: âSomething with XMPP and/or WebRTCâ
Anyway: do we have a use case yet? Thatâs the âconditio sine qua nonâ
Have a nice week
Yours Christoph