SrrTrains – Pieta (untested)

A small additional update now (internal loading of dynamic modules with the SmsModuleLoader).

Now the “Pieta” is nearly finished (still to be tested, still some updates of the web pages necessary)

Gesendet: Samstag, 01. April 2017 um 09:50 Uhr
Von: “Christoph Valentin”
Betreff: Fw: SrrTrains – TCP FIN

Hallo liebe Leute,

Habe noch die “Download Area”
http://members.chello.at/christoph.valentin/DownloadArea.htm

und die “Hibernation Page”
http://letztersein.wordpress.com/srrtrains-v0-01

auf Stand gebracht.

Eine schöne neue Woche
Christoph

Gesendet: Donnerstag, 30. März 2017 um 05:44 Uhr
Von: “Christoph Valentin”
Betreff: SrrTrains – TCP FIN

Dear Friends of SrrTrains,

As you know, I have done the SrrTrains v0.01 project on my own. I have never asked anybody for help (ok, seldom), but now I have got a kind of atmospheric issue, where I really need your help.

Release 0033.10bf1 / A.4.bugfix1 of the project has been published (http://sourceforge.net/projects/simulrr and http://sourceforge.net/projects/smuos) and I need your help for thorough testing and discussion.

Now the folder sms/ has got 42 files, containing the “SMUOS Framework”, 5 “Example Basic MIDAS Objects” and 2 “Example Basic SMUOS Extensions”.

This will be the last release (nick name “Pieta”) and I do not like to have bugs in it.

In case of questions (how to start the scene? How to use the tracer?) please feel free to contact me any time.

Maybe we can do a f2f test session to celebrate the results 🙂

Have a nice week

Yours Christoph

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Simple Multiuser Online Scenes – prealpha

As announced earlier, the experimental X3D prototypes for simple multiuser scenes have been published (pre-alpha).

These X3D prototypes depend on the Web3D Browser BS Contact and on the Collaboration Server BS Collaborate

What’s new in 0033.10:

  • Rebase to MIB Core (severe interface changes)
  • Rebase to SSC Core (severe interface changes)
  • Rebase to MC Core (severe interface changes)
  • update of the module wrapper concept
    • now every module needs a module wrapper (even static modules)
    • module wrappers induce gravity to the module coordinator and to the MIDAS Objects
    • without module wrapper a module has got zero gravity
    • the first – very simple – module wrapper MwVrml.x3d induces constant gravity (0 -9.81 0) – this will be used for railway kinetics in 0033.11 and 0033.12

“simulrr” project: http://simulrr.sourceforge.net

„smuos“ project: http://smuos.sourceforge.net

Still to do for release “Pieta”, which is expected in summer 2017

  • thoroughly testing the software
  • update of the web pages

Have a nice week

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SrrTrains Newsletter – 317

Habe die Probleme mit dem “Module Wrapper” jetzt doch noch in den Griff bekommen (wenn ich den neuen Module Wrapper “MwVrml.x3d” verwendet habe, hat sich der Web3D Browser “geweigert”, die Viewpoints und Lichtquellen im Modul zu erkennen, wenn es geladen wird).

Es schaut also danach aus, dass die 0033.10 schon am 17.März und nicht erst am 1.April released werden wird.

Momentan liegt die Software auf dem “Test Web Space” auf http://members.chello.at/christoph.valentin.

Hier noch die Erklärung, warum “317” für mich eine “magische Zahl” ist: Mein Sohn ist am 31.7.2000 geboren und im Herbst 2000 hat mich die Idee DIGITS ereilt 🙂

Habe dazugelernt, dass der 17.3. zufällig der St. Patricks Day ist. Auch gut 🙂

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Simple Multiuser Scenes – Glossary

Hi all,

As a preparation for release 0033.10 of the sourceforge project “simulrr”, I have begun to update the Concepts’ Descriptions.

Please find the most important papers at:

http://simulrr.sourceforge.net/concepts/000_Synopsis.pdf
http://simulrr.sourceforge.net/concepts/001_Glossary.pdf
http://simulrr.sourceforge.net/concepts/100_SrrFramework.pdf

Have a nice week
Yours Christoph

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Preview of Some X3D Prototypes

As you know, the SrrTrains project deals with an application of the Network Sensor (aka Event Stream Sensor) node for simple multiuser scenes (SMS  🙂 ) in X3D scenes.


This aims for SMS in a pure declarative 3D environment (what I call SMUOS) or it even aims for definition of communication protocols for SMS with any 3D/Web3D technology.


The release 0033.10 (nick “Pieta”), which is currently planned for approx. 2017-07-13, will feature the following improvements with respect to release 0033.09bf4 (2015-07-31).


– the software (X3D + ecmascript) will be better structured (easier to understand)
– the software will be better commented
– Outsourcing base functions to the “core prototypes”
– Rebase to MibCore
– Rebase to SscCore
– Rebase to McCore
the directory sms/ will contain some prototypes that should examplify some nodes
  that could become a new X3D component “Simple Multiuser Online Scenes (SMUOS)” eventually


Please find a preview of the “simulrr” sourceforge project at


Please find a preview of the “smuos” sourceforge project at


What is missing for release 0033.10
– thoroughly testing
– update of the documentation and web pages
– a small improvement of the module wrapper concept


Have a nice week
Yours Christoph
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Junge, komm’ bald wieder

Ich werde jetzt bald eines meiner “Kinder” auf die Reise schicken.

Und ich werde dem SMUOS Framework nachrufen: “Wenn ich dann alt und arm geworden sein werde – oder nur arm – dann denk auch an mich”.

Ohne Pathos: Version “0033.10pv2” ist auf einem guten Weg, um am 2017-03-17 wie geplant veröffentlicht zu werden.

Hier eine “Vorschau auf die Vorschau”: Tracer Paper

Und eine schöne Restwoche an alle

Euer Christoph

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Description of SrrTrains, release 0033.10 “Pieta”

Now, the last steps of “Pieta” are ongoing, and I also tried to write down my thoughts in chapter 3 of the paper: Pieta / MIB Core.

Have fun
Yours Christoph

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X3D-Earth and X3D-Universe

Now you are knowing, I deal with a kind of experimental framework for what I call “Simple Multiuser Scenes” (SMS).

Professional flight simulators having what is called “tiles” to represent the surroundings of the scene (mountains, cities, rivers and so on), where Web3D Consortium has the results of the work group “X3D-Earth” to deal with modelling such tiles.

Now, when we think of flat “tiles” that are put together to create a curved surface of the earth,

what about flat “modules” that are put together to create a curved solar system or even a curved galaxy or a curved universe.

Where “flat” denotes validity of the SRT (special relativity) and “curved” means the presence of space warp according to ART (general relativity).

Comments Welcome.

Yours sincerly
Christoph

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Ins Internet einsteigen……

Diese Vision, “was wäre wenn man den Begriff ‘ins Internet einsteigen’ wortwörtlich nähme”, stand am Anfang meiner Beschäftigung mit dem 3D Web.

Und jetzt kommt aus heiterem Himmel die Eingebung, dass das auch in Englischer Sprache einen Sinn ergibt: “If we used immersive user interfaces throughout the Internet, wouldn’t it become an ‘Enternet'”?

Meint
Euer Christoph

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Preview of 0033.10 “Pieta” Basically Tested

Dear Friends of SrrTrains,
Some weeks ago I sent you a preview of version 0033.10 of the SMUOS Framework, which will be expected at spring 2017 (see Preview of Release Pieta).
Now I have done some basic tests to make it running on BS Contact / BS Collaborate again.
Please find
  1. the test package TestPackage_0033.10pv1.zip at
    http://www.mediafire.com/file/5axu8hxkzida8j3/TestPackage_0033.10pv1.zip
  2. the software direct at the “SRR Test Web Space” via the “Home of SrrTrains”
    http://members.chello.at/christoph.valentin
The directory sms/ can be seen as a set of X3D prototypes that should examplify some nodes that could become a new X3D component “Simple Multiuser Online Scenes” eventually.
Content of the TestPackage:
SRR Framework = SMUOS Framework + Train Manager Extension
2016-11-12  07:34 PM  concepts
2016-11-12  07:34 PM  sms
2016-11-12  07:34 PM  tg
2016-11-12  07:34 PM  tmm
Demo Layout to be able to test the SRR Framework
2016-11-12  07:34 PM Avatars_bscontact
2016-11-12  06:53 PM  850 example-layout-license.txt
2016-11-12  07:34 PM  ExampleFrame
2016-11-12  07:34 PM  ExampleHouses
2016-11-12  07:34 PM  ExampleSmallProps
2016-11-12  07:34 PM  FirstModule
2016-11-12  07:34 PM  FourthModule
2016-11-12  07:34 PM  FrameMain
2016-11-12  07:34 PM  FrameWeb
2016-11-12  07:34 PM  SecondModule
2016-11-12  07:34 PM  ThirdModule
Additional Info
2016-11-12  06:53 PM               280 BXRs-hints-IV.txt
2016-11-12  06:53 PM             1,775 name_mapping_mib_core.txt
2016-11-12  06:53 PM             4,515 name_mapping_SRR_SMUOS.txt
2016-11-12  07:34 PM            PlatformInstallationBinaries
2016-11-12  06:53 PM             7,555 readme_tp.txt
2016-11-12  06:53 PM           103,603 Srr_0033_Changes.pdf
2016-11-12  06:53 PM           207,938 Srr_CompleteHistory.pdf
2016-11-12  06:53 PM           129,947 Srr_HistoryByReason.pdf
2016-11-12  06:53 PM            36,718 Srr_UseCaseOverview.pdf
2016-11-12  06:53 PM             5,606 Sven-Eriks-hints-II.txt
2016-11-12  06:53 PM             2,620 Sven-Eriks-hints.txt
2016-11-12  07:34 PM              testcases
2016-11-12  06:53 PM            14,052 whats_new.txt
Still to do:
  1. Re-Design of Simple Scene Controller (SSC)
  2. Re-Design of Module Coordinator (MC)
  3. Update of Documentation

Release 0033.10 “Pieta” is expected not before spring 2017.

Have a nice week
Yours Christoph
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